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One of the biggest secrets No Man’s Sky torments everyone from the day of the announcement: what it is and how it is generally played? Developers from Hello Games periodically tried to answer this question, but they did with varying success. Sean Murray (Sean Murray), the main face of the studio, again demonstrated the gameplay No Man’s Sky. This time he needed 22 minutes.

Murray starts on a planet with an extremely cold climate (minus 163 degrees Celsius!) and finds an ancient monolith. With his help, the character teaches a word in someone else’s language. Sean assures that the game has a lot of such little secrets, so it will be interesting to explore the universe. At some point, the hero begins to freeze. To hide from the cold, Murray blows up some kind of rock and finds the cave inside. Then the developer meets an alien. It is difficult to establish contact with him because of the language barrier, but something becomes clear in his words-Sean taught someone else’s speech with the help of an ancient artifact, they did not forget?

In addition to this small adventure in the video you will also see a little craft and space battles. And in the end Murray arranged a tour of the vast universe and again recalled that in No Man’s Sky There will be countless planets and worlds.

The game is released June 22. You can see the minimum system requirements here.

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No Man’s Sky

The best comments

You won’t believe it, exactly the same as in any cosmosim. Download the ship, look for drawings, study languages, fly to the center of the universe and other other other things. The process will drag on for more than a couple of hours.
No, if you don’t like cosmosima at all, then but Menn Sky will not help at all. Everything is exactly the same in the elite, only less, and a bunch of people plays.

All these temperatures are conventions. Just numbers.
It was possible to come up with every temperature or every aggregate state to come up with its own symbol, such as a triangle painted in a transparent color. And it will be our zero. if warmer, then it becomes yellow orange red and at the end black.and if cold, then green blue purple and white.And here it is already do not care about -164 or -163 degrees, it will be cold or not will be determined by color.
In general, they found what to get to the bottom.All such directly experts and experts.Firstly, this is a game, not a simulator of freezing alcohol. Secondly, this is a fictional world and you can come up with anything

“The fact is that the change of day is due to the rotation of the planet, and so you“ accelerate ”it or something or something.And let’s say if there is another player in this system, then for him such a “overpoint” is at least strange." T.e. This fact confuses you, and the fact that the relief of the planet is essentially a square of 5×5 km, which were pushed by the entire planet? This is a game convention. Here no one promised "everything in physics". Well, okay, here you have a way how not to rotate the planet for other players. Crutch, but everything as you want – without rewinding time. You take a square of 5×5 km on which the player stands and move it in place of another square of 5×5 km on the sunny side. Profit. The player had a night, it became a day, while other players have a planet rotate as it rotated, although it does not understand what it matters.
“We were deceived why? Yes, because they promised the cosmosimulator, not Interstellar with time jumps!»You were promised not cosmosim (not a simulator for sure), but a game about research. You will receive it. Where is the deception?

Time in the universe does not go the same for everyone. Time is not a constant, the strength of gravity can change the flow of time. When a person is in a strong gravitational environment, time flows slower for him compared to other people in a weak gravitational environment. Objects of ultra -high density, such as black holes, are able to slow down time as they approach them. Interstellar is a good example.

"If two hours have passed on Mars, then two should pass on Earth". From the point of view of logic, the statement is true. From the point of view of gameplay, the question "why". Why should 2 hours go on the ground in the game if Mars passed? What is the practical meaning in the game, where the planets de facto exist separately from each other and represent a separate system in which the “time” factor does not affect anything? Well, it passed on Mars 2 hours. Well, it became light. Further what? The character was old for 2 hours? No. Other players will somehow find out that someone had rejected the time on Mars and now there are not x hours, but x+2 hours? Not either. Gaming convention does not affect anything.

? Animals and plants adapted to such a temperature on this planet, these are not our earthly animals and plants.

Or maybe they do not have water in cells? Science fiction, even in smart books only in the words scientific, but in fact there are a lot of assumptions.

Speaking Cosmosim, they usually mean flying piu piu and not all planets fly according to real mathematical orbits and cannot exceed the speed of light.

Stop, the game is, as it were, not solitary, it means everyone is the same, but how then it is 2:40?

Class, you can advise a couple of such normal games? To be adequate space and research, the ships are changed without beyond complex construction? Well, pumping there. And modern. T.e. the elite and the X do not offer.

Extreme, if the storm. And so on our poles everything is sporting. But the devil, the devil knows what is in them, can be non -freezing biolomic. Throne under the surface of the planet +26, it also goes the role, I think)

bwi
bwi

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